Minggu, 15 Juli 2018

Sponsored Links

Pokemon MMORPG 3D - Pokemon Online Game!? (THE BEST POKEMON MMORPG ...
src: i.ytimg.com

An online game is a partial or partial video game played on the Internet or other available computer network. Online games are everywhere on modern gaming platforms, including PCs, consoles and mobile devices, and reach many genres, including first-person shooters, strategy games, and massive online role games (MMORPG).

The design of online games can range from simple text-based environments to complex graphical merging and virtual worlds. The existence of online components in the game can range from minor features, such as online leaderboards, to becoming part of the core game, such as directly playing against other players. Many online games create their own online communities, while other games, especially social games, integrate real-life community of players.

The culture of online games sometimes faces criticism for the environment that may encourage cyber, violent, and xenophobic oppression. Some also worry about game addiction or social stigma. Online games have attracted players of all ages, nationalities, and jobs. Online game content can also be studied in the scientific field, especially the gamer interaction in virtual communities in relation to the behavior and social phenomena of everyday life. It has been argued that, since online gamers are strangers to each other and have limited communication, the experience of individual players in an online game is basically no different from playing with an artificial intelligence player. Online games also have issues that can not be played permanently, unlike retail games purchased, because they require a dedicated server to work.


Video Online game



Histori

The history of online games dates back to the early days of packaged computer networking in the 1970s, an early example of online games being MUD, including the first, MUD1 , created in 1978 and initially limited to the internal network before connecting to ARPANet in 1980. Commercial games followed in the next decade, with Islands of Kesmai , the first online game to play a role, debuted in 1984, as well as more graphics games, such as MSX LINKS action game in 1986, Air Warrior flight simulator in 1987, and the game Go online Famicom Modem in 1987. The rapid availability of the Internet in the 1990s led to the expansion of online games, with titles (1996), Ultima Online (1997)), Lineage Nexus: The Kingdom of the Wind (1996), Quakeworld > (1998), Starcraft (1998), Counter-Strike (1999) and EverQuest (1999)). The video game console also began receiving online network features, such as Famicom Modem (1987), Sega Meganet (1990), Satellaview (1995), SegaNet (1996), PlayStation 2 (2000) and Xbox (2001). Following increased connection speeds, more recent developments include popularizing new genres, such as social games, and new platforms, like mobile games.

Maps Online game



Demographics

The assumption that online games are generally inhabited mostly by men has remained somewhat accurate over the years. The latest statistics begin to reduce the myth of male domination in game culture. Although the number of male players worldwide still dominates women (52% by 48%); women accounted for more than half of certain game players.

Online Game Market Forecast Report estimates worldwide revenue from online gaming to reach $ 35 billion by 2017, up from $ 19 billion in 2011.

Game Online Action Game Online Action Game Free Online Game ...
src: silver.imgstocks.com


Online game

First-person shooter (FPS) game

During the 1990s, online gaming began to move from a variety of LAN protocols (such as IPX) and to the Internet using the TCP/IP protocol. Doom popularized the concept of deathmatch, in which many players fight each other, as a new form of online gaming. Since Doom, many first-person shooter games contain online components to allow for a deathmatch or arena style game. And based on popularity, the first person shooter games are becoming increasingly widespread throughout the world. The types of games played in the more popular competitions are Counter-Strike, Hello, Call of Duty: Advanced Warfare, Quake Live and Unreal Tournament . Competition has various victories from money to hardware.

The expansion of the hero shooter, the subgenre shooter game, takes place in 2016 when some developers release or announce their multiplayer online multiplayer game (Battleborn, Overwatch and Paladins i>).

Real-time strategy game (RTS)

Early real-time strategy games often allow multiplayer play via a modem or local network. As the Internet began to grow during the 1990s, software was developed that would allow players to tunnel the LAN protocols used by games over the Internet. In the late 1990s, most RTS games had genuine Internet support, allowing players from all over the world to play with each other. Popular RTS games with online communities already include the Age of Empires , The Sun Imperial Emperor , StarCraft and Warhammer 40,000: Dawn of War

Multiplayer online battle arena game (MOBA)

The specific subgenres of the strategy video game called the online multiplayer battle arena (MOBA) gained popularity in 2010 as a form of electronic sports, which includes games like Ancient Defense mod for Warcraft III , a sequel developed by Valve Dota 2 , League of Legends , Storm Hero , and Smite

Massive multiplayer game online (MMO)

Massive multi-player online games are made possible by the growth of broadband Internet access in many developed countries, using the Internet to allow hundreds of thousands of players to play the same game together. Many different massively multiplayer game styles are available, such as:

  • MMORPG (Game play multiplayer massive online role)
  • MMORTS (Massively multiplayer online real-time strategy)
  • MMOFPS (mass multiplayer online multiplayer in bulk)
  • MMOSG (Massive online social game)

Game console

Xbox Live was launched in November 2002. Initially the console only used a feature called system link, where players can connect two consoles using an Ethernet cable, or multiple consoles through a router. With the original Xbox Microsoft launches Xbox Live, it allows playing together over the internet. Similar features are on PlayStation 3 in the form of PlayStation Network, and Wii also supports limited number of online games. Nintendo also has a network, nicknamed "Nintendo Network", which fully supports online games with Wii U and 3DS consoles.

Game browser

When the World Wide Web is developed and browsers become more sophisticated, people begin to create browser games that use web browsers as clients. Simple single player games are created that can be played using a web browser via HTML and HTML scripting technology (most often JavaScript, ASP, PHP and MySQL).

The development of web-based graphic technologies such as Flash and Java allows browser games to become more complex. These games, also known for their associated technology as "Flash games" or "Java games", are becoming increasingly popular. Browser-based pet games are very popular among online gamer generation. These games range from giant games to millions of users, like Neopet , to smaller and more community-based pet games.

The latest browser-based games use web technologies such as Ajax to create more complex multiplayer interactions and WebGL can generate accelerated 3D graphics with hardware without the need for plugins.

MUD

MUD is a multi-user class of real-time virtual worlds, usually but not exclusively text-based, with history extending back to the creation of Mud1 by Richard Bartle in 1978. MUD is a direct predecessor of the MMORPG.

Sword Art Online (Video Game): Part 1 - Link Start - YouTube
src: i.ytimg.com


Online gaming management

Online gamers must agree to the End User License Agreement (EULA) when they first install the game or update app. The EULA is a legal contract between the manufacturer or the distributor and the end user of the application or software, which prevents the program from being copied, distributed, or hacked. The consequences of breaking the agreement vary according to the contract. Players can receive warnings until termination, or direct termination without warning. In an immersive 3D world of Second Life where a breach of contract will add warnings, suspensions, and suspensions of players depending on the violation.

Where online games support chat features in the game, you often experience speech that encourages hate, sexual harassment, and cyberbullying. Players, developers, gaming companies, and professional observers are discussing and developing tools that prevent antisocial behavior. Sometimes there are also Moderators who try to prevent Anti-Social behavior.

Recent developments from the game's settings require all video games (including online games) to hold a rank label. A voluntary assessment system was established by the Software Rating Board (ESRB). Scale can range from "E" (Everyone abbreviation) to conclude games suitable for children and adults, for "M" (short for adults) recommend games that are restricted to ages over 17. Some explicit online games can be rated " AO "(short for Adult Only), identifies games that have content that is suitable for adults over the age of 18. Additionally, online games should also carry ESRB notices warning that "online interaction is not rated by the ESRB".

Video Game Tester: Is It A Real Job Or Just Too Good To Be True ...
src: netmaddy.com


See also


Elsword Online Game Review
src: cdn.mmos.com


References

Source of the article : Wikipedia

Comments
0 Comments